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	<title>Garry&#039;s Mod</title>
	<link>http://www.garrysmod.com</link>
	<description></description>
	<lastBuildDate>Wed, 08 Sep 2010 09:34:30 +0000</lastBuildDate>
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		<title>Update 98 debrief</title>
		<description><![CDATA[Considering the amount of things that could have gone wrong, yesterday&#8217;s update was quite good. Here&#8217;s the issues I&#8217;m seeing, and what I&#8217;m doing. Errors As we expected a lot of people are getting new errors in popular addons, such as Mad Cows and Wiremod. The majority of these errors aren&#8217;t going to be fixed [...]]]></description>
		<link>http://www.garrysmod.com/2010/09/08/update-98-debrief/</link>
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		<title>Incoming Update 98</title>
		<description><![CDATA[Tonight I plan to put out update 98. It&#8217;s going to be a rough one. You won&#8217;t like it. Added toybox tab to spawnmenu Added protection from spoofed Admin SteamID&#8217;s Toybox entities can now have materials/models/sounds downloads Dedicated Server spits Warning&#8217;s instead of Msg&#8217;s for Lua Errors Fixed stutter when downloading from toybox Improved Lua [...]]]></description>
		<link>http://www.garrysmod.com/2010/09/07/incoming-update-97/</link>
			</item>
	<item>
		<title>&#8220;NO STEAM APPS&#8221; Error</title>
		<description><![CDATA[A few people are complaining of a “NO STEAM APPS” error when launching GMod since last night’s Steam Client update. I’m told that if this is affecting you, simply restarting steam should fix it. If that doesn’t work – try restarting your computer. If this doesn’t fix it for you please let me know in [...]]]></description>
		<link>http://www.garrysmod.com/2010/08/31/no-steam-apps-error/</link>
			</item>
	<item>
		<title>Linux Server Updated</title>
		<description><![CDATA[An update went out last night for the linux server. It should have fixed the problems you guys were having. Please let me know whether it did in the comments below.]]></description>
		<link>http://www.garrysmod.com/2010/08/26/linux-server-updated/</link>
			</item>
	<item>
		<title>Update 96 Review</title>
		<description><![CDATA[It seems that people are experiencing a few problems with yesterday’s update. Server Crashes Seems like you messed something up :V Server has been all day repeatedly crashing etc etc. You know the drill. This problem was eventually traced down to an old version of ‘sourcemod’ Determined the problem to be sourcemod/mm. Not sure what [...]]]></description>
		<link>http://www.garrysmod.com/2010/08/25/update-96-review/</link>
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	<item>
		<title>Incoming Update 96</title>
		<description><![CDATA[Tonight’s update is being finished and sent to Valve. Here’s what’s changed: Fixed viewmodel animations laggingFixed weapons sometimes ejecting more than one shell at a timeFixed cloudscript sometimes spawning the wrong entity typeFixed Lua errors caused by bad Voice entityFixed physics crash due to dubious Lua codingRestored click delay on physgunIncreased max Lua Particle Emitter [...]]]></description>
		<link>http://www.garrysmod.com/2010/08/24/incoming-update-96/</link>
			</item>
	<item>
		<title>Cloudscript Updates</title>
		<description><![CDATA[If you’ve been playing with Cloudscript today you may have noticed that I’ve been changing things. I’ve changed the front page from this: to this: This will look a bit less crappy once everyone has got around to uploading icons for their scripts. You don’t have to make an icon especially for it if you [...]]]></description>
		<link>http://www.garrysmod.com/2010/08/23/cloudscript-updates/</link>
			</item>
	<item>
		<title>Update 95 review</title>
		<description><![CDATA[The update went out last night without any major issues reported. It was reported that the update broke some weapons that were based on &#8216;MadCows&#8217; weapon base. This happens because of a coding error on the authors part, which previous versions of GMod let slip by. If you want to patch it yourself, Blargh123 posted a [...]]]></description>
		<link>http://www.garrysmod.com/2010/08/18/update-95-review/</link>
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	<item>
		<title>Update 95 Tonight</title>
		<description><![CDATA[As part of the site change I thought it might be better if I announce the updates before they drop. So, update 95 is due out some time later today. It’s the one with Cloudscript Weapons. Here’s the full change list: Added cloudscript weapons (in singleplayer) Added new Fretta gamemode Ascension Updated Trouble In Terrorist [...]]]></description>
		<link>http://www.garrysmod.com/2010/08/17/update-95-tonight/</link>
			</item>
	<item>
		<title>New Direction</title>
		<description><![CDATA[We&#8217;ve decided to take this site in a new direction. It will now only be used to post official news, such as news on updates, or previews/warnings of upcoming features/changes. I know a lot of people will miss the community news, but I really feel like I shouldn&#8217;t be in control of the community. The [...]]]></description>
		<link>http://www.garrysmod.com/2010/08/17/new-direction/</link>
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